CuneiverseLabs

CuneiverseLabs

Narrative games that remember what you did, and information organization & engineering for teams that need their records to do the same.

Two practices

Stories and the records beneath them.

Narrative games

Quality-based storytelling, where every choice leaves a trace the world can read back. Our first game is set on real streets.

RayclastA Location-Based Narrative GameWalk your own city. Make landfall somewhere that isn’t on any map.Early alpha · monthly releasesMore about the games →

Information organization & engineering

Consulting on how organizations name, structure and find what they know — the same discipline that runs underneath the games.

  • Taxonomies and controlled vocabularies
  • Metadata and records design
  • Content models for narrative systems
  • Search and findability reviews
How an engagement works →

Latest notes

Longer thinking, written down.

  • CL-N-0001
    Qualities as metadata

    What a storylet engine borrows from faceted classification, and what it gives back.

    2026-09-23

All notes →